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AI Insights · Timothy · October 2021

Top 5 Tennis Games on Android in the Middle East: Q3 2021

Discover the performance trends of the top 5 tennis games on Android in the Middle East during Q3 2021, including weekly downloads, revenue, and active users.

Top 5 Tennis Games on Android in the Middle East: Q3 2021

The third quarter of 2021 saw varying performance trends for the top 5 tennis games on the Android platform in the Middle East. Here's a detailed look at the weekly downloads, revenue, and active user trends for these popular apps, based on data from Sensor Tower.

Tennis Clash: Multiplayer Game by Wildlife Studios experienced notable fluctuations in its weekly revenue, starting at $8.3K in late June and peaking at around $9.6K in mid-July. The app's revenue showed a general downward trend towards the end of September, settling at approximately $6.2K. Weekly downloads for the game also saw a decline, from over 15K in early July to around 7.6K by the end of September. Active users started at 112K in late June and gradually decreased to about 98K by the end of the quarter.

Tennis Go: World Tour 3D from MAFT Wireless showed minimal weekly downloads, usually staying below 5 downloads per week, with a brief spike to 5 downloads in late September. Revenue for the app was also low, fluctuating modestly between $26 and $153 throughout the quarter.

Ultimate Tennis: 3D online spo by Metaverse Labs Inc saw a relatively stable trend in weekly downloads, hovering around 200 to 280 downloads per week. Revenue for the app was generally low, peaking at $104 in early July and tapering off to just $10 by the end of September. Active user numbers remained steady, ranging from 600 to 700 users weekly.

Tennis Manager Mobile by ReboundCG had a modest performance in terms of weekly revenue, with occasional peaks such as $48 in early August and a general decline to single digits towards the end of the quarter. Weekly downloads showed a slight increase from 5 in late June to 16 by the end of September. Active users also saw some growth, starting at 51 in late June and peaking at 95 in mid-September before a slight drop to 76 by the end of the quarter.

Virtua Tennis Challenge from SEGA had low weekly revenue, with occasional spikes such as $8 in mid-September. Weekly downloads showed a declining trend from 108 in late June to just 35 by the end of September. Active users also saw a steady decline from 593 in late June to 366 by the end of the quarter.

For more detailed insights and data on app performance, visit Sensor Tower.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2021